Difference between revisions of "GetTacticConditionObject"

From Dragon Age Toolset Wiki
Jump to: navigation, search
m (1 revision: Importing auto-generated function articles)
(also, remove tag)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=GetTacticConditionObject
 
|name=GetTacticConditionObject
|brief=Returns the ID number of the party member being referenced in
+
|brief=Returns the ID number of the party member being referenced in those conditions which are generated on a per-follower basis.
 
|param1type=object
 
|param1type=object
 
|param1name=oCreature
 
|param1name=oCreature
Line 15: Line 14:
 
}}
 
}}
  
== Description ==
+
<!-- == Description == -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
those conditions which are generated on a per-follower basis.
 
  
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->

Latest revision as of 22:50, 24 February 2010

Returns the ID number of the party member being referenced in those conditions which are generated on a per-follower basis.

object GetTacticConditionObject(
object oCreature,
int nIndex
);
Parameters:
oCreature
the creature to query
nIndex
the tactic index
Returns:

The ID number of the party member.

Source:

script.ldf