Difference between revisions of "GetPlatform"

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m (1 revision: Importing auto-generated function articles)
(fix missing parameter, note that this function is unlikely to be useful)
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{{Generated with errors}}
 
 
{{dafunction
 
{{dafunction
 
|name=GetPlatform
 
|name=GetPlatform
 
|brief=Returns the platform that the game is running under.
 
|brief=Returns the platform that the game is running under.
 
|returntype=int
 
|returntype=int
|returndesc=
+
|returndesc=[[PLATFORM*]] constant
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
 
|sourcemodule=
 
|sourcemodule=
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<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
Return the ID of the platform that the game is running under.
 
Return the ID of the platform that the game is running under.
 +
 +
User-generated content is only usable with the PC version of the game, so this function is unlikely to be of much use to end users.
  
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->

Revision as of 23:18, 26 February 2010

Returns the platform that the game is running under.

int GetPlatform(
);
Parameters:
None
Returns:

PLATFORM* constant

Source:

script.ldf

Description

Return the ID of the platform that the game is running under.

User-generated content is only usable with the PC version of the game, so this function is unlikely to be of much use to end users.