Difference between revisions of "GetName"

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(Generated by Sunjammer's Dragon Age Script Paser)
 
(fill in missing parameters, remove tag)
 
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{{Generated with errors}}
 
 
{{dafunction
 
{{dafunction
 
|name=GetName
 
|name=GetName
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|param1type=object
 
|param1type=object
 
|param1name=oidObject
 
|param1name=oidObject
|param1desc=
+
|param1desc=The object to get the name of
 
|returntype=string
 
|returntype=string
|returndesc=
+
|returndesc=The object's name
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
 
|sourcemodule=
 
|sourcemodule=
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== Description ==
 
== Description ==
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
Gets an object's name. The non-localized name is returned if it is set, otherwise
 
the localized name will be returned.
 
  
<!-- == Remarks == -->
+
Gets an object's name. The non-localized name is returned if it is set, otherwise the localized name will be returned.
 +
 
 +
== Remarks ==
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 +
In Toolset v1.0.982.0 GetName() returns nothing for waypoints.
  
 
<!-- == Examples == -->
 
<!-- == Examples == -->

Latest revision as of 19:22, 1 March 2010

Gets an object's name.

string GetName(
object oidObject
);
Parameters:
oidObject
The object to get the name of
Returns:

The object's name

Source:

script.ldf

Description

Gets an object's name. The non-localized name is returned if it is set, otherwise the localized name will be returned.

Remarks

In Toolset v1.0.982.0 GetName() returns nothing for waypoints.