Difference between revisions of "GetMapPinState"

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m (1 revision: Importing auto-generated function articles)
m (remove tag, fill in parameters)
 
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{{Generated with errors}}
 
 
{{dafunction
 
{{dafunction
 
|name=GetMapPinState
 
|name=GetMapPinState
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|param1desc=Object ID of Pin to control
 
|param1desc=Object ID of Pin to control
 
|returntype=int
 
|returntype=int
|returndesc=
+
|returndesc=TRUE or FALSE indicating whether the pin is enabled
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
 
|sourcemodule=
 
|sourcemodule=

Latest revision as of 22:10, 2 March 2010

Gets the current state of a map Pin

int GetMapPinState(
object oMapPin
);
Parameters:
oMapPin
Object ID of Pin to control
Returns:

TRUE or FALSE indicating whether the pin is enabled

Source:

script.ldf

Description

Returns TRUE or FALSE indicating whether the pin is enabled or disabled


See also

SetMapPinState, GetPlayerMapPin