Difference between revisions of "GetLocalEvent"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(Generated by Sunjammer's Dragon Age Script Paser)
 
m
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=GetLocalEvent
 
|name=GetLocalEvent
Line 17: Line 16:
 
== Description ==
 
== Description ==
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
 
<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. -->
Gets a local event variable sVarName on the specified
+
Gets a local event variable sVarName on the specified object.
object.
+
  
<!-- == Remarks == -->
+
== Remarks ==
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 +
All local variables must be predefined in the target object's variables 2da file before this function can be used successfully. If a local variable is not predefined this function will fail silently.
  
 
<!-- == Examples == -->
 
<!-- == Examples == -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
<!-- This section contains examples transcluded from the snippet library. -->
 
 
== See also ==
 
== See also ==
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
 
[[SetLocalEvent]]
 
[[SetLocalEvent]]
 
[[Category: Variable functions]]
 
[[Category: Variable functions]]

Latest revision as of 05:59, 1 August 2009

Gets a local event variable on an object.

event GetLocalEvent(
object oObject,
string sVarName
);
Parameters:
oObject
Object to get the variable from
sVarName
The name of the variable to retrieve
Returns:

Returns the event variable, returns an invalid event on error.

Source:

script.ldf

Description

Gets a local event variable sVarName on the specified object.

Remarks

All local variables must be predefined in the target object's variables 2da file before this function can be used successfully. If a local variable is not predefined this function will fail silently.

See also

SetLocalEvent