Difference between revisions of "GetGameDifficulty"
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BryanDerksen (Talk | contribs) m (1 revision: Importing auto-generated function articles) |
BryanDerksen (Talk | contribs) (add return values, remove tag) |
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{{dafunction | {{dafunction | ||
|name=GetGameDifficulty | |name=GetGameDifficulty | ||
|brief=Returns the current difficulty of the game. | |brief=Returns the current difficulty of the game. | ||
|returntype=int | |returntype=int | ||
− | |returndesc=Returns a game difficulty constant | + | |returndesc=Returns a game difficulty constant |
|sourcefile=script.ldf | |sourcefile=script.ldf | ||
|sourcemodule= | |sourcemodule= | ||
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<!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. --> | <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. --> | ||
Returns the current difficulty of the game. | Returns the current difficulty of the game. | ||
+ | |||
+ | Return values can be 0 (easy), 1 (normal), 2 (hard) or 3 (nightmare). | ||
<!-- == Remarks == --> | <!-- == Remarks == --> |
Latest revision as of 19:57, 19 February 2010
Returns the current difficulty of the game.
int GetGameDifficulty(
);
);
- Parameters:
- None
- Returns:
- Returns a game difficulty constant
- Source:
- script.ldf
Description
Returns the current difficulty of the game.
Return values can be 0 (easy), 1 (normal), 2 (hard) or 3 (nightmare).