Difference between revisions of "GetConditionedAbilities"

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m (1 revision: Importing auto-generated function articles)
 
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{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=GetConditionedAbilities
 
|name=GetConditionedAbilities
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|param2name=nConditions
 
|param2name=nConditions
 
|param2desc=Bitmap of conditions that have changed
 
|param2desc=Bitmap of conditions that have changed
|returntype=int[]
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|returntype=int
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|returnarra=true
 
|returndesc=an array of abilities
 
|returndesc=an array of abilities
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
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<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
  
[[Category: Abilities]]
+
[[Category:Ability functions]]

Latest revision as of 22:48, 24 February 2010

Get a list of abilities that need to be turned off due to a condition change

int[] GetConditionedAbilities(
object oCreature,
int nConditions
);
Parameters:
oCreature
owner of the abilities
nConditions
Bitmap of conditions that have changed
Returns:

an array of abilities

Source:

script.ldf