GetCombatState

From Dragon Age Toolset Wiki
Revision as of 19:49, 25 February 2010 by BryanDerksen (Talk | contribs) (looks okay, removing tag)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This function gets the Combat State of a creature

int GetCombatState(
object oCreature
);
Parameters:
oCreature
the creature whose combat state we are querying
Returns:

TRUE if the creature is in combat, FALSE otherwise

Source:

script.ldf

Description

This function gets the Combat State of a creature


See also

SetCombatState