Difference between revisions of "Events 2da"
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Latest revision as of 19:24, 8 May 2014
The events 2da defines the available animation events which are used in the Event editor.
This 2da is defined as an m2da in the M2DA_base 2da and has an ID of 95. It can be extended by m2da fragments which have names starting with events.
Structure
Column | Type | Description |
---|---|---|
ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
Label | string | |
EventName | string | |
EquipEvent | bool | |
UnequipEvent | bool | |
RightHand | bool | |
IsAudio | bool |
Remarks
The Label column is the name used by the Toolset in the Event editor to populate the list of available animation event types in an event's ID property.