EnableWeaponTrail

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Revision as of 22:28, 9 February 2010 by BryanDerksen (Talk | contribs) (looks alright, removing tag)

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Enables/Disables the weapon trail for a creature

void EnableWeaponTrail(
object oCreature,
int bEnable
);
Parameters:
oCreature
the creature
bEnable
TRUE/FALSE
Returns:

Nothing.

Source:

script.ldf

Description

Enables/Disables the weapon trail for a creature.