Difference between revisions of "Effect heal h"

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The Effect Heal library file, [[effect_heal_h]], is {{undocumented}}.
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The Effect Heal include file, [[effect_heal_h]].
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When applied to an object, Effect Heal restores the given amount of health to the object. The object's health will not be raised above its maximum health.
  
 
== References ==
 
== References ==
  
* {{undocumented}}
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* [[2da_constants_h]]
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* [[core_h]]
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* [[effect_constants_h]]
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* [[events_h]]
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* [[log_h]]
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* [[sys_soundset_h]]
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* [[ui_h]]
  
 
{{IncludeFileMembers
 
{{IncludeFileMembers

Latest revision as of 01:26, 25 August 2011

The Effect Heal include file, effect_heal_h.

When applied to an object, Effect Heal restores the given amount of health to the object. The object's health will not be raised above its maximum health.

References

Constants

  • None

Structs

  • None

Functions