Difference between revisions of "EffectImpact"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(Generated by Sunjammer's Dragon Age Script Paser)
Line 1: Line 1:
{{Generated with errors}}
 
 
{{dafunction
 
{{dafunction
 
|name=EffectImpact
 
|name=EffectImpact
Line 24: Line 23:
 
|param5default=1
 
|param5default=1
 
|returntype=effect
 
|returntype=effect
|returndesc=
+
|returndesc=An impact effect
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
 
|sourcemodule=
 
|sourcemodule=
Line 42: Line 41:
 
<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
  
[[Category: Uncategorised function]]
+
[[Category:Effect access functions]]

Revision as of 23:19, 15 January 2010

EffectImpact Constructor.

effect EffectImpact(
float fDamage,
object oWeapon,
int nVfx = 0,
int nAbi = 0,
int nDamageType = 1
);
Parameters:
fDamage
Amount of damage to be applied
oWeapon
Weapon that applies the damage
nVfx
Impact VFX to play. Default of 0 is no impact VFX
nAbi
Ability (default is invalid ability)
nDamageType
Damage Type to be applied (Physical, Fire): Default of 1 is physical
Returns:

An impact effect

Source:

script.ldf

Description

EffectImpact Constructor.