EVENT TYPE WORLD MAP USED

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Revision as of 19:46, 20 July 2009 by BryanDerksen (Talk | contribs) (split off of event)

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!!Note: This event may be obsolete, I think EVENT_TYPE_BEGIN_TRAVEL is the one that actually fires now.!!

  • Sent When: the player clicks on a destination in the world map
  • Sent From: engine
  • Sent To: module

Parameters:

  • int nFrom = GetEventInteger(ev, 0); // travel start location
  • int nTo = GetEventInteger(ev, 1); // travel target location