Difference between revisions of "EVENT TYPE TRAP RESET"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) m (category) |
BryanDerksen (Talk | contribs) |
||
Line 7: | Line 7: | ||
|tocategory1=trap | |tocategory1=trap | ||
|sortkey=TRAP_RESET | |sortkey=TRAP_RESET | ||
+ | |creatorname=oTrap | ||
+ | |creatordesc={{undocumented}} | ||
}} | }} |
Revision as of 19:12, 19 August 2009
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- events_h
- Sent when:
- Fired to trap's signal target(s) so it releases/retracts/resets when trap is triggered.
- Sent from:
- Sent to:
- Parameters:
-
- Creator: [Undocumented]
Usage
case EVENT_TYPE_TRAP_RESET:
{
object oTrap = GetEventCreator(ev); // [Undocumented]
// insert event-handling code here
break;
}
{
object oTrap = GetEventCreator(ev); // [Undocumented]
// insert event-handling code here
break;
}