Difference between revisions of "EVENT TYPE SET GAME MODE"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) (split out of event) |
BryanDerksen (Talk | contribs) (format) |
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− | + | {{event | |
− | + | |when= the game mode is set | |
− | + | |from= | |
− | + | |to= [[module]] | |
− | + | |int0name=nGameMode | |
− | + | |int0desc=the game mode being set | |
− | + | }} | |
[[Category:Event types|SET_GAME_MODE]] | [[Category:Event types|SET_GAME_MODE]] |
Revision as of 20:58, 24 July 2009
- Source:
- [Undocumented]
- Sent when:
- the game mode is set
- Sent from:
- Sent to:
- module
- Parameters:
-
- Integer 0: the game mode being set
Usage
case EVENT_TYPE_SET_GAME_MODE:
{
int nGameMode = GetEventInteger(ev, 0); // the game mode being set
// insert event-handling code here
break;
}
{
int nGameMode = GetEventInteger(ev, 0); // the game mode being set
// insert event-handling code here
break;
}