Difference between revisions of "EVENT TYPE PLAYER LEVELUP"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(formatting)
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
{{needs review}}
 
{{needs review}}
 
{{event
 
{{event
 +
|sourcefile=events_h
 
|when= Creature is spawned.
 
|when= Creature is spawned.
 
|from= Fired by [[sys_rewards_h]].[[RewardXP]] (the levelup system)
 
|from= Fired by [[sys_rewards_h]].[[RewardXP]] (the levelup system)
 
|to= [[player_core]]
 
|to= [[player_core]]
 +
|tocategory1=creature
 +
|sortkey=PLAYER_LEVELUP
 +
|int0name=nNewLevel
 
}}
 
}}
  
 
[[Category:Event types|PLAYER_LEVELUP]]
 
[[Category:Event types|PLAYER_LEVELUP]]
 +
[[Category:Creature events|PLAYER_LEVEUP]]

Latest revision as of 03:51, 4 January 2010

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
events_h
Sent when:
Creature is spawned.
Sent from:
Fired by sys_rewards_h.RewardXP (the levelup system)
Sent to:
player_core
Parameters:

Usage

case EVENT_TYPE_PLAYER_LEVELUP:
{
int nNewLevel = GetEventInteger(ev, 0); //

// insert event-handling code here

break;
}