Difference between revisions of "EVENT TYPE PLAYER LEVELUP"

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(update template)
m (|sourcefile=events_h)
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{{needs review}}
 
{{needs review}}
 
{{event
 
{{event
 +
|sourcefile=events_h
 
|when= Creature is spawned.
 
|when= Creature is spawned.
 
|from= Fired by [[sys_rewards_h]].[[RewardXP]] (the levelup system)
 
|from= Fired by [[sys_rewards_h]].[[RewardXP]] (the levelup system)

Revision as of 23:12, 18 August 2009

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
events_h
Sent when:
Creature is spawned.
Sent from:
Fired by sys_rewards_h.RewardXP (the levelup system)
Sent to:
player_core
Parameters:
None.

Usage

case EVENT_TYPE_PLAYER_LEVELUP:
{

// insert event-handling code here

break;
}