Difference between revisions of "EVENT TYPE PLAYER COMMAND ADDED"

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(Created page with '{{needs review}} {{event |sourcefile=script.ldf |when= |from= |to= }} PLAYER_COMMAND_ADDED')
 
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{{event
 
{{event
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
|when=
+
|when= Sent by engine when player is given an order.
|from=
+
|from= [[engine]]
 
|to=
 
|to=
 
}}
 
}}
  
 
[[Category:Event types|PLAYER_COMMAND_ADDED]]
 
[[Category:Event types|PLAYER_COMMAND_ADDED]]

Revision as of 18:39, 19 August 2009

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
Sent by engine when player is given an order.
Sent from:
engine
Sent to:
Parameters:
None.

Usage

case EVENT_TYPE_PLAYER_COMMAND_ADDED:
{

// insert event-handling code here

break;
}