Difference between revisions of "EVENT TYPE PLAYERLEVELUP"

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(update template)
(info from DragonAgeGUISystem.cpp)
Line 7: Line 7:
 
|tocategory1=module
 
|tocategory1=module
 
|sortkey=PLAYERLEVELUP
 
|sortkey=PLAYERLEVELUP
 +
|object0name=oLevelUpCreature
 +
|object0desc=
 
}}
 
}}

Revision as of 19:48, 20 August 2009

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
Sent from:
Sent to:
module
Parameters:

Usage

case EVENT_TYPE_PLAYERLEVELUP:
{
object oLevelUpCreature = GetEventObject(ev, 0); //

// insert event-handling code here

break;
}