Difference between revisions of "EVENT TYPE PLAYERLEVELUP"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) (update template) |
BryanDerksen (Talk | contribs) (info from DragonAgeGUISystem.cpp) |
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|tocategory1=module | |tocategory1=module | ||
|sortkey=PLAYERLEVELUP | |sortkey=PLAYERLEVELUP | ||
+ | |object0name=oLevelUpCreature | ||
+ | |object0desc= | ||
}} | }} |
Revision as of 19:48, 20 August 2009
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- Sent from:
- Sent to:
- module
- Parameters:
-
- Object 0: [Undocumented]
Usage
case EVENT_TYPE_PLAYERLEVELUP:
{
object oLevelUpCreature = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}
{
object oLevelUpCreature = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}