EVENT TYPE PLACEABLE ONCLICK
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Revision as of 19:53, 20 August 2009 by BryanDerksen (Talk | contribs) (add parameters from GameActionPerformer.cpp)
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- Source:
- script.ldf
- Sent when:
- player clicks on object.
- Sent from:
- engine
- Sent to:
- placeable
- Parameters:
-
- Creator: [Undocumented]
- Target: [Undocumented]
- Integer 0: [Undocumented]
Usage
case EVENT_TYPE_PLACEABLE_ONCLICK:
{
object oCreature = GetEventCreator(ev); //
object oTarget = GetEventTarget(ev); //
int nUseActionId = GetEventInteger(ev, 0); //
// insert event-handling code here
break;
}
{
object oCreature = GetEventCreator(ev); //
object oTarget = GetEventTarget(ev); //
int nUseActionId = GetEventInteger(ev, 0); //
// insert event-handling code here
break;
}