Difference between revisions of "EVENT TYPE PLACEABLE ONCLICK"

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(update template)
(add parameters from GameActionPerformer.cpp)
Line 7: Line 7:
 
|tocategory1=placeable
 
|tocategory1=placeable
 
|sortkey=PLACEABLE_ONCLICK
 
|sortkey=PLACEABLE_ONCLICK
 +
|creatorname=oCreature
 +
|targetname=oTarget
 +
|int0name=nUseActionId
 
}}
 
}}

Revision as of 19:53, 20 August 2009

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
player clicks on object.
Sent from:
engine
Sent to:
placeable
Parameters:

Usage

case EVENT_TYPE_PLACEABLE_ONCLICK:
{
object oCreature = GetEventCreator(ev); //
object oTarget = GetEventTarget(ev); //
int nUseActionId = GetEventInteger(ev, 0); //

// insert event-handling code here

break;
}