Difference between revisions of "EVENT TYPE PLACEABLE ONCLICK"

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(split off of event)
 
m (remove redundant category)
 
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*<b>Sent When:</b> player clicks on object.
+
{{needs review}}
*<b>Sent From:</b> engine
+
{{event
*<b>Sent To:</b> placeable
+
|sourcefile=script.ldf
 
+
|when= player clicks on object.
Parameters:
+
|from= [[engine]]
 
+
|to=[[placeable]]
[[Category:Event types|PLACEABLE_ONCLICK]]
+
|tocategory1=placeable
[[Category:Placeables]]
+
|sortkey=PLACEABLE_ONCLICK
 +
|creatorname=oCreature
 +
|targetname=oTarget
 +
|int0name=nUseActionId
 +
}}

Latest revision as of 00:50, 12 February 2010

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
player clicks on object.
Sent from:
engine
Sent to:
placeable
Parameters:

Usage

case EVENT_TYPE_PLACEABLE_ONCLICK:
{
object oCreature = GetEventCreator(ev); //
object oTarget = GetEventTarget(ev); //
int nUseActionId = GetEventInteger(ev, 0); //

// insert event-handling code here

break;
}