Difference between revisions of "EVENT TYPE PARTY MEMBER HIRED"

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(split out of event)
 
 
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*<b>Sent When:</b> Fires first time a party member is added to the party. For plot followers: follower recruited (added to pool). For other followers: UT_Hire called
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{{needs review}}
*<b>Sent From:</b>
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{{event
*<b>Sent To:</b>
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|sourcefile=events_h
 
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|when= Fires first time a party member is added to the party. For plot followers: follower recruited (added to pool). For other followers: UT_Hire called
Parameters:
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|from=
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|to= [[player_core]]
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|tocategory1=creature
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|sortkey=PARTY_MEMBER_HIRED
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|int0name=nShowPartyPicker
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|int0desc={{undocumented}}
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|int1name=nMinLevel
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|int1desc={{undocumented}}
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|int2name=bPreventLevelup
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|int2desc={{undocumented}}
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}}
  
 
[[Category:Event types|PARTY_MEMBER_HIRED]]
 
[[Category:Event types|PARTY_MEMBER_HIRED]]
 +
[[Category:Creature events|PARTY_MEMBER_HIRED]]

Latest revision as of 03:50, 4 January 2010

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
events_h
Sent when:
Fires first time a party member is added to the party. For plot followers: follower recruited (added to pool). For other followers: UT_Hire called
Sent from:
Sent to:
player_core
Parameters:

Usage

case EVENT_TYPE_PARTY_MEMBER_HIRED:
{
int nShowPartyPicker = GetEventInteger(ev, 0); // [Undocumented]
int nMinLevel = GetEventInteger(ev, 1); // [Undocumented]
int bPreventLevelup = GetEventInteger(ev, 2); // [Undocumented]

// insert event-handling code here

break;
}