Difference between revisions of "EVENT TYPE MODULE START"

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m (remove redundant category)
 
Line 3: Line 3:
 
|when=The module starts. This can happen only once for a single game instance.
 
|when=The module starts. This can happen only once for a single game instance.
 
|from=[[engine]]
 
|from=[[engine]]
|to1= module
+
|tocategory1= module
 
|creatorname=
 
|creatorname=
 
|creatordesc={{undocumented}}
 
|creatordesc={{undocumented}}
 
|sortkey=MODULE_START
 
|sortkey=MODULE_START
 
}}
 
}}
[[Category:Event types|MODULE_START]]
 
[[Category:Module events|MODULE_START]]
 

Latest revision as of 00:42, 12 February 2010

Source:
script.ldf
Sent when:
The module starts. This can happen only once for a single game instance.
Sent from:
engine
Sent to:
Parameters:

Usage

case EVENT_TYPE_MODULE_START:
{

// insert event-handling code here

break;
}