EVENT TYPE MODULE PRESAVE

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Revision as of 20:40, 23 July 2009 by BryanDerksen (Talk | contribs) (Created page with '*Sent by: The engine *When: Fires right before a save game is saved, and should be used to setup any "story so far" plot flags so they are ready for the next load game *To: modul...')

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  • Sent by: The engine
  • When: Fires right before a save game is saved, and should be used to setup any "story so far" plot flags so they are ready for the next load game
  • To: module