Difference between revisions of "EVENT TYPE MODULE PRESAVE"
From Dragon Age Toolset Wiki
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Revision as of 04:46, 3 January 2010
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- Fires right before a save game is saved, and should be used to setup any "story so far" plot flags so they are ready for the next load game
- Sent from:
- engine
- Sent to:
- Parameters:
- None.