EVENT TYPE MODULE LOAD

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Revision as of 04:47, 3 January 2010 by KigenBarzhad (Talk | contribs)

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Source:
script.ldf
Sent when:
The module loads from a save game. This event can fire more than once for a single module or game instance.
Sent from:
engine
Sent to:
Parameters:

Usage

case EVENT_TYPE_MODULE_LOAD:
{

// insert event-handling code here

break;
}