Difference between revisions of "EVENT TYPE MODULE LOAD"

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(split out of event)
 
(formatting)
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*<b>Sent When:</b> The module loads from a save game. This event can fire more than once for a single module or game instance.
+
{{event
*<b>Sent From:</b> engine
+
|when= The module loads from a save game. This event can fire more than once for a single module or game instance.
*<b>Sent To:</b> module
+
|from= [[engine]]
 
+
|to= [[module]]
Parameters:
+
|creatorname=
*<b>Creator:</b> ???
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|creatordesc= {{undocumented}}
 +
}}
  
 
[[Category:Event types|MODULE_LOAD]]
 
[[Category:Event types|MODULE_LOAD]]

Revision as of 18:19, 24 July 2009

Source:
[Undocumented]
Sent when:
The module loads from a save game. This event can fire more than once for a single module or game instance.
Sent from:
engine
Sent to:
module
Parameters:

Usage

case EVENT_TYPE_MODULE_LOAD:
{

// insert event-handling code here

break;
}