Difference between revisions of "EVENT TYPE INVENTORY ADDED"
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BryanDerksen (Talk | contribs) |
BryanDerksen (Talk | contribs) (update template) |
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|from= [[engine]] | |from= [[engine]] | ||
|to= [[creature]]s, [[placeable]]s, player/party | |to= [[creature]]s, [[placeable]]s, player/party | ||
+ | |tocategory1=creature | ||
+ | |tocategory2=placeable | ||
+ | |sortkey=INVENTORY_ADDED | ||
|creatorname = oOldOwner | |creatorname = oOldOwner | ||
|creatordesc= old owner of the item, OBJECT_INVALID if item is created on object | |creatordesc= old owner of the item, OBJECT_INVALID if item is created on object | ||
Line 10: | Line 13: | ||
}} | }} | ||
− | |||
[[Category:Inventory]] | [[Category:Inventory]] |
Revision as of 17:07, 6 August 2009
- Source:
- script.ldf
- Sent when:
- An item is added to the personal inventory of the object receiving the event or the party inventory.
- Sent from:
- engine
- Sent to:
- creatures, placeables, player/party
- Parameters:
-
- Creator: old owner of the item, OBJECT_INVALID if item is created on object
- Object 0: item being added
Usage
case EVENT_TYPE_INVENTORY_ADDED:
{
object oOldOwner = GetEventCreator(ev); // old owner of the item, OBJECT_INVALID if item is created on object
object oItem = GetEventObject(ev, 0); // item being added
// insert event-handling code here
break;
}
{
object oOldOwner = GetEventCreator(ev); // old owner of the item, OBJECT_INVALID if item is created on object
object oItem = GetEventObject(ev, 0); // item being added
// insert event-handling code here
break;
}