Difference between revisions of "EVENT TYPE INVENTORY ADDED"

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m (|sourcefile=script.ldf)
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[[Category:Event types|INVENTORY_ADDED]]
 
[[Category:Event types|INVENTORY_ADDED]]
 +
[[Category:Inventory]]

Revision as of 21:46, 30 July 2009

Source:
script.ldf
Sent when:
An item is added to the personal inventory of the object receiving the event or the party inventory.
Sent from:
engine
Sent to:
creatures, placeables, player/party
Parameters:
  • Creator: old owner of the item, OBJECT_INVALID if item is created on object
  • Object 0: item being added

Usage

case EVENT_TYPE_INVENTORY_ADDED:
{
object oOldOwner = GetEventCreator(ev); // old owner of the item, OBJECT_INVALID if item is created on object
object oItem = GetEventObject(ev, 0); // item being added

// insert event-handling code here

break;
}