Difference between revisions of "EVENT TYPE HANDLE CUSTOM AI"
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− | + | {{event | |
− | + | |sourcefile=events_h | |
− | This event is sent to creature scripts after custom AI has been enabled (call CAI_SetCustomAI(OBJECT_SELF, CAI_INITIATE) in the EVENT_TYPE_SPAWN event). | + | |when=This event is sent to creature scripts after [[custom AI]] has been enabled (call [[CAI_SetCustomAI]](OBJECT_SELF, CAI_INITIATE) in the [[EVENT_TYPE_SPAWN]] event). |
− | + | |from= | |
− | + | |to=[[creature]]s | |
− | + | |tocategory1=creature | |
− | + | |sortkey=HANDLE_CUSTOM_AI | |
− | + | |object0name=oLastTarget | |
− | + | |int1name=nLastCommand | |
− | + | |int2name=nLastCommandStatus | |
− | + | |int3name=nLastSubCommand | |
+ | |int4name=nAITargetType | ||
+ | |int5name=nAIParameter | ||
+ | |int6name=nTacticID | ||
+ | }} |
Latest revision as of 01:13, 12 February 2010
- Source:
- events_h
- Sent when:
- This event is sent to creature scripts after custom AI has been enabled (call CAI_SetCustomAI(OBJECT_SELF, CAI_INITIATE) in the EVENT_TYPE_SPAWN event).
- Sent from:
- Sent to:
- creatures
- Parameters:
-
- Integer 1: [Undocumented]
- Integer 2: [Undocumented]
- Integer 3: [Undocumented]
- Integer 4: [Undocumented]
- Integer 5: [Undocumented]
- Integer 6: [Undocumented]
- Object 0: [Undocumented]
Usage
case EVENT_TYPE_HANDLE_CUSTOM_AI:
{
int nLastCommand = GetEventInteger(ev, 1); //
int nLastCommandStatus = GetEventInteger(ev, 2); //
int nLastSubCommand = GetEventInteger(ev, 3); //
int nAITargetType = GetEventInteger(ev, 4); //
int nAIParameter = GetEventInteger(ev, 5); //
int nTacticID = GetEventInteger(ev, 6); //
object oLastTarget = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}
{
int nLastCommand = GetEventInteger(ev, 1); //
int nLastCommandStatus = GetEventInteger(ev, 2); //
int nLastSubCommand = GetEventInteger(ev, 3); //
int nAITargetType = GetEventInteger(ev, 4); //
int nAIParameter = GetEventInteger(ev, 5); //
int nTacticID = GetEventInteger(ev, 6); //
object oLastTarget = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}