Difference between revisions of "EVENT TYPE GAMEMODE CHANGE"
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BryanDerksen (Talk | contribs) m (|sourcefile=script.ldf) |
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{{Event | {{Event | ||
+ | |sourcefile=script.ldf | ||
|when= Game Mode Switch | |when= Game Mode Switch | ||
|from= | |from= |
Revision as of 20:40, 30 July 2009
- Source:
- script.ldf
- Sent when:
- Game Mode Switch
- Sent from:
- Sent to:
- module
- Parameters:
-
- Integer 0: New Game Mode (GM_* constant)
- Integer 1: Old Game Mode (GM_* constant)
Usage
case EVENT_TYPE_GAMEMODE_CHANGE:
{
int nNewGameMode = GetEventInteger(ev, 0); // New Game Mode (GM_* constant)
int nOldGameMode = GetEventInteger(ev, 1); // Old Game Mode (GM_* constant)
// insert event-handling code here
break;
}
{
int nNewGameMode = GetEventInteger(ev, 0); // New Game Mode (GM_* constant)
int nOldGameMode = GetEventInteger(ev, 1); // Old Game Mode (GM_* constant)
// insert event-handling code here
break;
}