EVENT TYPE EXIT

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Revision as of 00:34, 12 February 2010 by BryanDerksen (Talk | contribs) (remove redundant categories)

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Source:
script.ldf
Sent when:
A creature exits the object receiving the event
Sent from:
engine
Sent to:
AOEs, areas, triggers
Parameters:
  • Creator: creature exiting the object

Usage

case EVENT_TYPE_EXIT:
{
object oExiter = GetEventCreator(ev); // creature exiting the object

// insert event-handling code here

break;
}

See also

EVENT_TYPE_ENTER