EVENT TYPE EXIT
From Dragon Age Toolset Wiki
Revision as of 00:34, 12 February 2010 by BryanDerksen (Talk | contribs) (remove redundant categories)
- Source:
- script.ldf
- Sent when:
- A creature exits the object receiving the event
- Sent from:
- engine
- Sent to:
- AOEs, areas, triggers
- Parameters:
-
- Creator: creature exiting the object
Usage
case EVENT_TYPE_EXIT:
{
object oExiter = GetEventCreator(ev); // creature exiting the object
// insert event-handling code here
break;
}
{
object oExiter = GetEventCreator(ev); // creature exiting the object
// insert event-handling code here
break;
}