Difference between revisions of "EVENT TYPE EXIT"

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m (remove redundant categories)
m (Updating template)
 
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{{event
 
{{event
|sourcefile=script.ldf
+
|sourcefile   = script.ldf
|when= A creature exits the object receiving the event
+
|sourcemodule =
|from= engine
+
|sortkey      = EXIT
|to= [[AOE]]s, [[area]]s, [[trigger]]s
+
|when         = A creature exits the object receiving the event
|tocategory1=AOE
+
|from         = engine
|tocategory2=area
+
|to           = [[AOE]]s, [[area]]s, [[trigger]]s
|tocategory3=trigger
+
|tocategory1 = AOE
|sortkey=EXIT
+
|tocategory2 = area
|creatorname = oExiter
+
|tocategory3 = trigger
|creatordesc= creature exiting the object
+
|creatorname = oExiter
 +
|creatordesc = creature exiting the object
 
}}
 
}}
  
==See also ==
+
== See Also ==
  
 
[[EVENT_TYPE_ENTER]]
 
[[EVENT_TYPE_ENTER]]

Latest revision as of 19:12, 21 August 2011

Source:
script.ldf
Sent when:
A creature exits the object receiving the event
Sent from:
engine
Sent to:
AOEs, areas, triggers
Parameters:
  • Creator: creature exiting the object

Usage

case EVENT_TYPE_EXIT:
{
object oExiter = GetEventCreator(ev); // creature exiting the object

// insert event-handling code here

break;
}

See Also

EVENT_TYPE_ENTER