Difference between revisions of "EVENT TYPE EXIT"

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m (|sourcefile=script.ldf)
m (update template)
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|from= engine
 
|from= engine
 
|to= [[AOE]]s, [[area]]s, [[trigger]]s
 
|to= [[AOE]]s, [[area]]s, [[trigger]]s
 +
|tocategory1=AOE
 +
|tocategory2=area
 +
|tocategory3=trigger
 +
|sortkey=EXIT
 
|creatorname = oExiter
 
|creatorname = oExiter
 
|creatordesc= creature exiting the object
 
|creatordesc= creature exiting the object
 
}}
 
}}
 
[[Category:Event types|EXIT]]
 

Revision as of 17:01, 6 August 2009

Source:
script.ldf
Sent when:
A creature exits the object receiving the event
Sent from:
engine
Sent to:
AOEs, areas, triggers
Parameters:
  • Creator: creature exiting the object

Usage

case EVENT_TYPE_EXIT:
{
object oExiter = GetEventCreator(ev); // creature exiting the object

// insert event-handling code here

break;
}