Difference between revisions of "EVENT TYPE DAMAGED"

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(formatting)
m (|sourcefile=script.ldf)
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{{event
 
{{event
 +
|sourcefile=script.ldf
 
|when=an object loses 1 hit point or more
 
|when=an object loses 1 hit point or more
 
|from=scripts
 
|from=scripts

Revision as of 20:39, 30 July 2009

Source:
script.ldf
Sent when:
an object loses 1 hit point or more
Sent from:
scripts
Sent to:
creatures, placeables
Parameters:
  • Creator: creature dealing the damage
  • Integer 0: Amount of damage dealt
  • Integer 1: type of damage dealt

Usage

case EVENT_TYPE_DAMAGED:
{
object oAttacker = GetEventCreator(ev); // creature dealing the damage
int nDamage = GetEventInteger(ev, 0); // Amount of damage dealt
int nDamageType = GetEventInteger(ev, 1); // type of damage dealt

// insert event-handling code here

break;
}