Difference between revisions of "EVENT TYPE DAMAGED"

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*<b>Sent When:</b> an object loses 1 hit point or more
+
{{event
*<b>Sent From:</b> scripts
+
|when=an object loses 1 hit point or more
*<b>Sent To:</b> creatures, placeables
+
|from=scripts
 
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|to=[[creature]]s, [[placeable]]s
Parameters:
+
|creatorname= oAttacker
*<b>Creator:</b> creature dealing the damage
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|creatordesc=creature dealing the damage
*<b>Int 0:</b> amount of damage dealt
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|int0name= nDamage
*<b>Int 1:</b> type of damage dealt
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|int0desc= Amount of damage dealt
 +
|int1name= nDamageType
 +
|int1desc= type of damage dealt
 +
}}
  
 
[[Category:Event types|DAMAGED]]
 
[[Category:Event types|DAMAGED]]

Revision as of 17:35, 24 July 2009

Source:
[Undocumented]
Sent when:
an object loses 1 hit point or more
Sent from:
scripts
Sent to:
creatures, placeables
Parameters:
  • Creator: creature dealing the damage
  • Integer 0: Amount of damage dealt
  • Integer 1: type of damage dealt

Usage

case EVENT_TYPE_DAMAGED:
{
object oAttacker = GetEventCreator(ev); // creature dealing the damage
int nDamage = GetEventInteger(ev, 0); // Amount of damage dealt
int nDamageType = GetEventInteger(ev, 1); // type of damage dealt

// insert event-handling code here

break;
}