Difference between revisions of "EVENT TYPE CREATURE ENTERS DIALOGUE"

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(more parameters, from GameModeDialog)
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|targetname=oModule
 
|targetname=oModule
 
}}
 
}}
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[[Category:Event types|CREATURE_ENTERS_DIALOGUE]]
 +
[[Category:Module events|CREATURE_ENTERS_DIALOGUE]]

Revision as of 20:18, 3 January 2010

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
Sent from:
Sent to:
modules
Parameters:

Usage

case EVENT_TYPE_CREATURE_ENTERS_DIALOGUE:
{
object oCreature = GetEventCreator(ev); //
object oModule = GetEventTarget(ev); //

// insert event-handling code here

break;
}