Difference between revisions of "EVENT TYPE COMBAT INITIATED"
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BryanDerksen (Talk | contribs) (split off of event) |
BryanDerksen (Talk | contribs) m (sort key) |
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*<b>Object 0:</b> target creature | *<b>Object 0:</b> target creature | ||
− | [[Category:Event types]] | + | [[Category:Event types|COMBAT_INITIATED]] |
Revision as of 17:00, 20 July 2009
- Sent When: Fires whenever the attack command is added into the command queue. Used to set combat mode and combat camera/music. Also fires by scripting to trigger combat after being attacked or an ally is attack.
- Sent From: Engine
- Sent To: creatures, players.
Parameters:
- Creator: attacking creature
- Object 0: target creature