Difference between revisions of "EVENT TYPE CHARGEN SELECT SOUNDSET"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) |
BryanDerksen (Talk | contribs) m |
||
Line 2: | Line 2: | ||
{{event | {{event | ||
|sourcefile=script.ldf | |sourcefile=script.ldf | ||
− | |when= | + | |when= This fires whenever the player selects a soundset for the main hero |
|from= | |from= | ||
|to= | |to= | ||
+ | |string0name=sSoundset | ||
+ | |string0desc=the conversation file used with the setsoundet command | ||
}} | }} | ||
[[Category:Event types|CHARGEN_SELECT_SOUNDSET]] | [[Category:Event types|CHARGEN_SELECT_SOUNDSET]] | ||
[[Category:Character generation]] | [[Category:Character generation]] |
Revision as of 21:35, 19 August 2009
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- This fires whenever the player selects a soundset for the main hero
- Sent from:
- Sent to:
- Parameters:
-
- String 0: the conversation file used with the setsoundet command
Usage
case EVENT_TYPE_CHARGEN_SELECT_SOUNDSET:
{
string sSoundset = GetEventString(ev, 0); // the conversation file used with the setsoundet command
// insert event-handling code here
break;
}
{
string sSoundset = GetEventString(ev, 0); // the conversation file used with the setsoundet command
// insert event-handling code here
break;
}