Difference between revisions of "EVENT TYPE CHARGEN SELECT LEVELUP CLASS"
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BryanDerksen (Talk | contribs) m (remove redundant category) |
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|sourcefile=script.ldf | |sourcefile=script.ldf | ||
|when= | |when= | ||
− | |from= | + | |from=[[engine]] |
− | |to= | + | |to=module |
+ | |object0name=oCreature | ||
+ | |creatorname=oModule | ||
+ | |int0name=nLevelupClass | ||
+ | |tocategory1=module | ||
+ | |sortkey=CHARGEN_SELECT_LEVELUP_CLASS | ||
}} | }} | ||
− | |||
[[Category:Character generation]] | [[Category:Character generation]] |
Latest revision as of 00:46, 12 February 2010
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- Sent from:
- engine
- Sent to:
- module
- Parameters:
-
- Creator: [Undocumented]
- Integer 0: [Undocumented]
- Object 0: [Undocumented]
Usage
case EVENT_TYPE_CHARGEN_SELECT_LEVELUP_CLASS:
{
object oModule = GetEventCreator(ev); //
int nLevelupClass = GetEventInteger(ev, 0); //
object oCreature = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}
{
object oModule = GetEventCreator(ev); //
int nLevelupClass = GetEventInteger(ev, 0); //
object oCreature = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}