Difference between revisions of "EVENT TYPE CHARGEN SELECT GENDER"

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(adding the parameter CID-78 mentions on talk)
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|int0name=nGender
 
|int0name=nGender
 
|int0desc=Character gender, GENDER_MALE or GENDER_FEMALE
 
|int0desc=Character gender, GENDER_MALE or GENDER_FEMALE
 +
|object0name=oCreature
 +
|object0desc=The creature going through character generation.
 
}}
 
}}
  
 
[[Category:Event types|CHARGEN_SELECT_GENDER]]
 
[[Category:Event types|CHARGEN_SELECT_GENDER]]
 
[[Category:Character generation]]
 
[[Category:Character generation]]

Revision as of 16:54, 26 October 2009

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
This fires whenever the gender selection on the create a character screen is modified. It also fires when the screen is entered the first time, defaulting the character to male.
Sent from:
Sent to:
Parameters:
  • Integer 0: Character gender, GENDER_MALE or GENDER_FEMALE
  • Object 0: The creature going through character generation.

Usage

case EVENT_TYPE_CHARGEN_SELECT_GENDER:
{
int nGender = GetEventInteger(ev, 0); // Character gender, GENDER_MALE or GENDER_FEMALE
object oCreature = GetEventObject(ev, 0); // The creature going through character generation.

// insert event-handling code here

break;
}