Difference between revisions of "EVENT TYPE CHARGEN END"
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[[Category:Character generation]] | [[Category:Character generation]] | ||
+ | [[Category:Event types|CHARGEN_END]] | ||
+ | [[Category:Module events|CHARGEN_END]] |
Revision as of 05:37, 3 January 2010
- Source:
- script.ldf
- Sent when:
- Sent from:
- Sent to:
- module
- Parameters:
-
- Creator: [Undocumented]
- Integer 0: can be CHARGEN_MODE_CREATE (for character creation) or CHARGEN_MODE_LEVELUP (for leveling up)
- Integer 1: [Undocumented]
- Object 0: the creature undergoing levelup
Usage
case EVENT_TYPE_CHARGEN_END:
{
object oModule = GetEventCreator(ev); //
int nMode = GetEventInteger(ev, 0); // can be CHARGEN_MODE_CREATE (for character creation) or CHARGEN_MODE_LEVELUP (for leveling up)
int nExitPoint = GetEventInteger(ev, 1); //
object oChar = GetEventObject(ev, 0); // the creature undergoing levelup
// insert event-handling code here
break;
}
{
object oModule = GetEventCreator(ev); //
int nMode = GetEventInteger(ev, 0); // can be CHARGEN_MODE_CREATE (for character creation) or CHARGEN_MODE_LEVELUP (for leveling up)
int nExitPoint = GetEventInteger(ev, 1); //
object oChar = GetEventObject(ev, 0); // the creature undergoing levelup
// insert event-handling code here
break;
}