Difference between revisions of "EVENT TYPE CHARGEN END"

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(Redirected page to EVENT TYPE CHARGEN START)
 
m (remove redundant category)
 
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#REDIRECT [[EVENT TYPE CHARGEN START]]
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{{event
 +
|sourcefile=script.ldf
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|when=
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|from=
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|to=module
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|tocategory1=module
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|sortkey=CHARGEN_END
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|object0name=oChar
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|object0desc=the creature undergoing levelup
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|creatorname=oModule
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|int0name=nMode
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|int0desc= can be CHARGEN_MODE_CREATE (for character creation) or CHARGEN_MODE_LEVELUP (for leveling up)
 +
|int1name=nExitPoint
 +
}}
 +
 
 +
[[Category:Character generation]]

Latest revision as of 00:47, 12 February 2010

Source:
script.ldf
Sent when:
Sent from:
Sent to:
module
Parameters:
  • Creator: [Undocumented]
  • Integer 0: can be CHARGEN_MODE_CREATE (for character creation) or CHARGEN_MODE_LEVELUP (for leveling up)
  • Integer 1: [Undocumented]
  • Object 0: the creature undergoing levelup

Usage

case EVENT_TYPE_CHARGEN_END:
{
object oModule = GetEventCreator(ev); //
int nMode = GetEventInteger(ev, 0); // can be CHARGEN_MODE_CREATE (for character creation) or CHARGEN_MODE_LEVELUP (for leveling up)
int nExitPoint = GetEventInteger(ev, 1); //
object oChar = GetEventObject(ev, 0); // the creature undergoing levelup

// insert event-handling code here

break;
}