EVENT TYPE AREALOAD PRELOADEXIT
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Revision as of 20:36, 30 July 2009 by
BryanDerksen
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Source:
script.ldf
Sent when:
for things you want to happen while the load screen is still up, things like moving creatures around
Sent from:
Engine
Sent to:
Parameters:
None.
Usage
case
EVENT_TYPE_AREALOAD_PRELOADEXIT:
{
// insert event-handling code here
break
;
}
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Event types from script.ldf
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