Difference between revisions of "EVENT TYPE AREALOAD PRELOADEXIT"

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[[Category:event types|AREALOAD_PRELOADEXIT]]
 
[[Category:event types|AREALOAD_PRELOADEXIT]]
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[[Category:Areas]]

Revision as of 00:25, 25 July 2009

Source:
[Undocumented]
Sent when:
for things you want to happen while the load screen is still up, things like moving creatures around
Sent from:
Engine
Sent to:
Parameters:
None.

Usage

case EVENT_TYPE_AREALOAD_PRELOADEXIT:
{

// insert event-handling code here

break;
}