Difference between revisions of "EVENT TYPE AREALOAD POSTLOADEXIT"
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BryanDerksen (Talk | contribs) m (category) |
BryanDerksen (Talk | contribs) m (|sourcefile=script.ldf) |
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{{event | {{event | ||
+ | |sourcefile=script.ldf | ||
|when=fires at the same time that the load screen is going away, and can be used for things that you want to make sure the player sees. | |when=fires at the same time that the load screen is going away, and can be used for things that you want to make sure the player sees. | ||
|to= | |to= |
Revision as of 20:35, 30 July 2009
- Source:
- script.ldf
- Sent when:
- fires at the same time that the load screen is going away, and can be used for things that you want to make sure the player sees.
- Sent from:
- Engine
- Sent to:
- Parameters:
- None.