EVENT TYPE AREALOADSAVE POSTLOADEXIT
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Revision as of 22:28, 23 July 2009 by
BryanDerksen
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Source:
[
Undocumented
]
Sent when:
fires at the same time that the load screen is going away, but only when loading a savegame.
Sent from:
engine
Sent to:
Parameters:
None.
Usage
case
EVENT_TYPE_AREALOADSAVE_POSTLOADEXIT:
{
// insert event-handling code here
break
;
}
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