Difference between revisions of "EVENT TYPE ALLY ATTACKED"

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(add info from events_h)
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|int0desc=Don't fire a 'update my allies' event as well
 
|int0desc=Don't fire a 'update my allies' event as well
 
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}}
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[[Category:Event types|ALLY_ATTACKED]]
 +
[[Category:Creature events|ALLY_ATTACKED]]
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[[Category:Placeable events|ALLY_ATTACKED]]

Revision as of 05:19, 3 January 2010

Source:
events_h
Sent when:
an ally has received the ATTACKED event. An ally is an object with the same group ID.
Sent from:
scripts (rules_core - attack event handler)
Sent to:
Allied creatures, placeables (of the same group as the sender)
Parameters:
  • Creator: ally object (object being attacked)
  • Integer 0: Don't fire a 'update my allies' event as well
  • Object 0: attacking object

Usage

case EVENT_TYPE_ALLY_ATTACKED:
{
object oAlly = GetEventCreator(ev); // ally object (object being attacked)
int bDoNotTriggerUpdate = GetEventInteger(ev, 0); // Don't fire a 'update my allies' event as well
object oAttacker = GetEventObject(ev, 0); // attacking object

// insert event-handling code here

break;
}