Difference between revisions of "EVENT TYPE ABILITY PROJECTILE LAUNCHED"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(Created page with '{{needs review}} {{event |sourcefile=script.ldf |when= |from= |to= }} ABILITY_PROJECTILE_LAUNCHED')
 
Line 2: Line 2:
 
{{event
 
{{event
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
|when=
+
|when= Fires the moment the projectile for an ability launches. Used to set cooldown for projectile based abilities.
 
|from=
 
|from=
 
|to=
 
|to=
 
}}
 
}}
 +
 +
Handled by [[ability_core]]. Projectile abilities set their cooldown here. All other abilities set it on cast impact.
  
 
[[Category:Event types|ABILITY_PROJECTILE_LAUNCHED]]
 
[[Category:Event types|ABILITY_PROJECTILE_LAUNCHED]]

Revision as of 17:31, 19 August 2009

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
Fires the moment the projectile for an ability launches. Used to set cooldown for projectile based abilities.
Sent from:
Sent to:
Parameters:
None.

Usage

case EVENT_TYPE_ABILITY_PROJECTILE_LAUNCHED:
{

// insert event-handling code here

break;
}

Handled by ability_core. Projectile abilities set their cooldown here. All other abilities set it on cast impact.